#include "fxcc/core/graph/common/Texture2DJack.h"


std::string fxcc::graph::common::Texture2DJack::SaveImage(const std::string& nameNoSuffix, int level) const
{
	assert("common texture save function");
	return "";
}
std::string fxcc::graph::common::Texture2DJack::SaveAsHDR(const std::string& hdrPath, int level ) const
{
	assert("common texture save function");
	return "";
}
std::string fxcc::graph::common::Texture2DJack::SaveAsBMP(const std::string& bmpPath, int level )const
{
	assert("common texture save function");
	return "";
}